![]() ![]() Use this to your advantage when your team can’t seem to break an enemy Hardpoint. Incoming! Once you’ve racked up 5 kills while Cranked, you’ll receive a buff to your death explosion and become a walking time bomb. When the grenades start flying, consider the Law Breaker Wildcard to pick both Flak Jacket and Tactical Mask from the Perk 1 slot.Ģ. You can be sure that players will use every tool available to eliminate enemies before their Cranked Timer runs dry. Bulk Up with Flak Jacket and Tactical Mask. Run around in a frenzy and you’ll likely fall before the countdown becomes a problem.ģ. Try to keep a cool head, as you can get a lot done in 30 seconds. Even though the Cranked Timer comes with buffs, it can still cause a bit of panic. Capturing a Hardpoint will earn you the movement speed buff, but to obtain the next four buffs - improved weapon handling, improved ADS speed, improved slide speed, and a larger explosion on death - you have to eliminate enemy Operators. The first team to reach the score limit or the team with the highest score when the timer expires wins.ĥ. That’s right, the moment your Cranked Timer hits zero - kaboom! So make sure you’re up nice and close to your enemies when that happens. Keep getting eliminations to become faster and more deadly, moving on to improved weapon handling speeds, improved ADS speed, improved slide speed and distance, and, finally, a larger explosion on death, unlocked only after achieving a Bloodthirsty medal. When the Cranked Timer first begins, whether by taking out an Operator or capturing a Hardpoint, you’ll be given the first of five possible buffs, starting with a buff to your movement speed. You can also pause the Cranked Timer and set it to the maximum time of 30 seconds by staying on the Hardpoint. You’ll have 30 seconds to get another kill, extending the timer by 15 seconds, up to a maximum of 30 seconds. Take out an enemy Operator or capture the Hardpoint and watch the Cranked Timer start counting down on your HUD. In this cranked-up twist, the match timer isn’t the only clock you’re fighting against. However, the Hardpoint rotation in Die Hardpoint occurs every 30 seconds instead of the default 60 seconds to make sure everyone stays on their toes, as the Hardpoint rotates twice as often as usual. Similar to standard Hardpoint, both teams compete to reach the score limit of 200 or earn the most points before the match timer expires by capturing and occupying the Hardpoint, which rotates to different locations throughout the match.
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